Luci2 on Libremesh – July

At the moment the development of luci2 is found rethinking some decisions and advancing in others. The thread of the discussion can be seen in
https://github.com/jow-/luci-ng/pull/42 mainly pushed by @ianchi and commented on by @jow.
For my part I started looking for a mid-point between the LiMe App (developed in preact for LibreMesh) and Luci2. At this moment LiMe App uses orangerpcd in the backend and the same api is being migrated to be consumed from ubus.
The plug-in test for “luci2” in preact can be seen at https://github.com/gmarcos87/preact-luci, although the main development will continue from now on in Agular, but trying to maintain an aprouch where views/apps are Completely defined in json.
I hope to get to the next post with the libremesh api on ubus ready to be consumed by Luci2, whatever their final destination.

GSoC 2017 – LuCI2 on LibreMesh

My name is Marcos Gutierrez, I am from Argentina and this year I participate in the GSoC 2017 in Freifunk. My main task is to incorporate LuCI2 into LibreMesh and to adapt or rewrite the modules that are currently used.

LuCI2 – UI

In my first approach to LuCI2 I realize that there is much more to do than it seemed. The development of Luci2 is still looking for a more stable path, there are good ideas, but a resolution, to my understanding, is incomplete. Only the base UI build weighs 1.4MB, this far exceeds what LibreMesh requires. So I should explore some alternatives to drastically reduce the size.

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